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- On Mon, 11 Mar 1996, Bertrand Le Roy wrote:
-
- > Magnus Kollberg wrote:
- > We should have both systems. Like keyboard shortcuts... Anyway,
- > the things you have to switch are just the weapons and the
- > items. So perhaps numbers for weapons and two keys to scroll the
- > items, just like in heretic and hexen. But we should have a
- > system like that of DM as well. You know, to feed your
- > character, you just drop the food into his mouth, and so on.
- > Do we include the possibility to sleep like in DM?
-
- This might be nice... Gives us variety, more possibilities.
-
- > I think there will be two very different kind of BMW: the action
- > kind, like doom, and the role playing that will give more
- > importance to traps and mechanisms (and magic) than to fighting.
- >
- > Like Doom and Ultima underground in one game.
-
- *YES* !!! I love this idea; DOOM is DOOM, but our BM would go far
- beyond that. If the AI engine is flexible enough (among other parts),
- a fantastic RPG should be possible to make. With these graphics...
- WOW! Let's go and find some princesses, dragons, and Microsoft
- workers from deep dungeons =) !
-
- I wonder, whether things like forests and mountains are possible
- with this engine BM is using ? Imagine _that_ ;-) !
-
- Greetings,
- Tommi
-
-